Set the coordinate axis of the group / component by picking it on the bounding box. After running the plug-in, you can mark the vertex and midpoint of the bounding box, and quickly snap and set the coordinate origin. If you want to set any point of the bounding box, you can press and hold shift; There are three ways to change the axis: drag directly with the mouse, press and hold the mouse and click
One click to create groups of scattered geometry with edges independently, or group the model elements connected by the selected edges independently (only faces will not be grouped), and automatically filter the existing components and groups. It is similar to the "group by group" function of another plug-in, but this plug-in will clearly mark the independent related Geometry
By searching the scene name keyword and going to the scene, when searching: Enter / click the dialog box = go to the scene, Ctrl + enter = add a new scene, up / down = select the scene, ESC = close the dialog box.
When we view the model, the camera will encounter solid models such as walls, roofs and 3D plants. It is very difficult to zoom with the mouse wheel, and there is no way to get "caught" in the wall. This plug-in can switch a state of crossing and zooming. When you click open, we can easily cross the wall when zooming and observing the model
5
2021-8-17 14:35
Category: 3D FormViews: 7853
Comments number:5
Blessed are the friends who use Enscape rendering! This is a pushpin tool to top the rendering window. Click to top the window, and click again to cancel the top. No need to double screen, no need to narrow the SketchUp window, and modifying the settings again does not affect the top state of the window. You can really implement it by clicking the plug-in once
Select the face and the components on the face (the group is invalid), attach the components to the face, and eliminate the faces overlapping with the components. Similar to opening, the movement of components on the face also belongs to the attachment relationship; When the component moves away from the face, the face and the component have no effect. It is very convenient to make hollow skin and special texture without damaging the original model elements
This plug-in is a collection of plug-in commands, including more than ten utility tools, including a collection of mechanical parts, as well as related tools for managing lines, faces, groups, materials, etc.After the version is updated, the UI is optimized. Some commands are combined in the mechanical parts collection directory, including the following commands:Parameter path array: Select a group/
5
2022-9-21 18:16
Category: 3D FormViews: 9978
Comments number:1